var delay=25000
var curindex=0

var randomimages=new Array()

	randomimages[0]="/images/pic01.gif"
	randomimages[1]="/images/pic02.gif"
	randomimages[2]="/images/pic03.gif"
	randomimages[3]="/images/pic04.gif"
	randomimages[4]="/images/pic05.gif"
	randomimages[5]="/images/pic06.gif"
	randomimages[6]="/images/pic07.gif"
	

var preload=new Array()

for (n=0;n<randomimages.length;n++)
{
	preload[n]=new Image()
	preload[n].src=randomimages[n]
}

document.write('<img name="defaultimage" src="'+randomimages[Math.floor(Math.random()*(randomimages.length))]+'">')

function rotateimage()
{

if (curindex==(tempindex=Math.floor(Math.random()*(randomimages.length)))){
curindex=curindex==0? 1 : curindex-1
}
else
curindex=tempindex

	document.images.defaultimage.src=randomimages[curindex]
}

setInterval("rotateimage()",delay)

